Jo Plaete

Visual Effects – 3D – Interactive Design

Posts Tagged ‘crowd simulation ragdoll rigid body physics mpc animation motion capture bfx bournemouth

The Lone Ranger talk at BFX

leave a comment »


If you happen to attend Bournemouth’s exciting new Visual Effects and Animation Festival: BFX, then be sure to join in Thursday morning at 10.00 for MPC’s talk on Disney’s The Lone Ranger’s Cavalry vs Comanche sequence 🙂

For this sequence I was leading the crowd team that completed some complex horse and rider simulations for scenes where stampeding Comanche’s are getting mowed down by gatling guns. In the talk I will explore how we extended our proprietary crowd system ALICE to allow for artistically directable ragdoll rigid-body physics mixed with motion captured and hand animated clips. See you there!

Written by Jo Plaete

September 7, 2013 at 11:25 pm